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I am an artist with deep Appalachian roots. I was born in eastern Kentucky, where my parents were students at Berea College. My paternal grandfather was a Kentucky coal miner who never learned to read and my maternal grandfather worked at a tannery mill in Virginia; my parents were the first in their respective families to attend college. For my family, education and a strong work ethic provided a path to economic opportunity. I grew up in the broad Appalachian region that includes Eastern Kentucky, Southwest Virginia, and Central Pennsylvania. As a child, I always enjoyed drawing. The drama of visual images and drawings captured my imagination and drew me into the stories behind the art. I was inspired by a wide range of classical and contemporary artists, including Michelangelo, Rembrandt, Maxfield Parrish, Will Eisner, Norman Rockwell — to name only a few. As might be expected, I was also fan of comic books and science fiction.I won awards for illustrations I created for the annual high school art and literary magazine and won entry into the 1975 Pennsylvania Governor’s School for the Arts. As I developed as an artist, I soon learned that most working artists sold their paintings for thousands of dollars — far beyond the means of my extended family. Yet, despite their own financial constraints, my family always encouraged my artistic ambitions. For many years, I pondered the irony of creating artwork that no one in my family could afford.
After high school, a short stint (on scholarship) at the Art Institute of Pittsburgh and work in an area printing company, I ventured out as an independent, freelance artist. I soon found out the meaning behind the phrase, “starving artist” — the practical reality of making a living from my artwork was a hard lesson in economics. I decided to change direction.an area printing company, I ventured out as an independent, freelance artist. I soon found out the meaning behind the phrase, “starving artist” -- the practical reality of making a living from my artwork was a hard lesson in economics. I decided to change direction. The new direction took me back to Berea, Kentucky and Berea College. I continued to produce artwork and learned photography. During college, I won first place in the Mitchell Tolle’s “Art in Berea” competition, had a large acrylic painting shown across the state in an exhibit of student work, and a photograph I took of my grandparents won an award in the first Parade Magazine American Family Photography contest. After graduating from Berea College, I worked for more than 20 years at two global technology companies, NCR Corporation and Accenture. During those two decades, I worked with the Personal Computer technology that transformed the way people worked — including visual arts and photography, the performing arts, and fine art reproduction. I also became an expert in the use of technology for data management and quality management; an example of my consulting work is found online in a paper I wrote several years ago. I currently work as an independent consultant. I started creating artwork that blended traditional art media with computer technology in 2003, with the aim of creating artwork that would be affordable. (More about "digital art" can be found in the Blog section.) I started artwork sales through galleries and outdoor arts festivals in 2004. As a result of the accounting and sales tax collection required by the Federal, State, and local governments, I formed a corporation in mid-2004. The corporation's name is “The Artist's Eye Productions, Inc.” I consider the business disciplines of being an artist part of the tools and techniques that enable me to create artwork, the craft or skills required in the creative process. For me, artwork has always been the craft in service to the visual image — and trying to bring the internal vision to reality is always the struggle. Perhaps that struggle is because I am largely self-taught, learning through trial and error what works for me. My most recent artwork typifies that experimental approach: it leverages new tools and technologies that didn't exist 20 years ago. My new work combines traditional media with these new technologies for striking images of light and color, all made by hand in my home studio. Nevertheless, the “eye of the artist” remains the same.
Frequently Asked Questions (FAQ)(last updated: 12/05/2006)
My artwork is not photography because the result of my creative process is not a photographic print.
I consider myself an artist who uses photography as a tool, the same way I use a brush or pencil. I have used photography this way for more than 30 years, so I have a lot of experience. Nevertheless, the word “professional” has little to no real meaning without actually seeing the work and I would rather customers view my work and use their own words.
Two broad categories of visual art techniques apply to my work: Digital Art and Mixed Media Art. For Digital Art, the artist uses a computer to simulate and extend traditional tools like brushes and paint, much as artists have always used technology to achieve their inner vision and creative intent. More about Digital Art can be found here. Mixed Media artwork simply uses more than one medium, such as combining drawing with printmaking or ink with paint. Given the number of combinations, Mixed Media is a very broad category of artwork. My artwork combines Photography, Digital Art tools and techniques with a variety of traditional media like canvas, wood, oils and acrylic paint — all created by hand.
My work usually begins with one or more photographs that I have taken; the only exception is one painting based on a photo taken by my wife. The photos serve as references and I often combine visual elements from multiple photos. I use a high-resolution LCD monitor and software that respond interactively to special pens to mimic traditional tools like ink pens, paintbrushes, or X-acto knives. I use the pens to render the image by hand. The rendering takes the form of masking, manipulating pixels and colors, drawing, and painting — often zooming in and out to work at very fine details. The work is very laborious and each work usually takes 40 to 60 hours of time at the computer.
The computer allows me to control all aspects of the creative process, including the process of making reproduction prints. The control allows me to create affordable artwork. Most artists sell reproductions of their work. The traditional process takes several weeks and can cost the artist thousands of dollars. The artist may oversee the printing, but others do the actual printing, often in a factory-style environment. For the artist, the process is expensive way to create multiple reproductions of artwork. For the customer, the result is a less-expensive facsimile of the original artwork that will closely match the original, although minor color differences are common. In contrast, I use the computer and my own high-quality printers to create my own reproductions, so I do not have to pay other people. I print only what I need to sell at a given point in time. I use the computer to ensure that colors match perfectly and consistently. The result: my costs are lower, making the work more affordable to people at all income levels.
Reproduction prints are duplicates of an original artwork. When an artist creates artwork digitally, the only way to purchase it is by printing the image. Hence, the process of creating digital artwork includes printing reproductions. Part of my creative process involves making multiple test prints on various papers and canvas. Depending on how the print appears, I may change the artwork considerably and then reprint it again; this cycle may continue for days or weeks until I am satisfied with the printed appearance. Throughout the process, I use specialized computer software to ensure that the printed colors of the images are consistent across both paper and canvas. Once I consider the digital image complete, it becomes the basis for a variety of reproduction prints Unlike many other artists, I do not "outsource" the printing of my work. Instead, I do all of my own printing in my home studio. I do my own printing for several reasons: first, to assure my customers that they are buying my work, not the work of others; second, to ensure the highest possible print quality; third, to keep costs low so that the work is affordable to my customers. I produce all of these prints by hand in my home studio; they range from numbered prints on archival, fine-art paper to single and gift-boxed note cards with envelopes. The price of my reproduction prints increase with size and the price of the largest size, a 16-inch by 20-inch matted print is less than $90 I call them "reproduction prints" to differentiate them from the mixed-media paintings that I create from the digital image. My paintings are not reproduction prints, since each one is different.
PRIVACY STATEMENT
Online privacy is important to me. The only personally identifiable information that I collect through this web site is:
None of this personally identifiable information is shared with another company. I do not rent, sell, or give away such information. If you provide me with your contact information in order to buy my artwork or to join my mailing list, you can be assured that your personal information will be used for no other purpose.
CopyrightThe images on this web site are copyrighted by the artist, Kevin M. Messer. Copyright is registered with the United States Copyright Office and use of the images is restricted.
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All content on this web site is Copyright © 2008 by Kevin M. Messer. Written permission required for any reuse. |
This page was last updated on
Wednesday, August 6, 2008
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